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by Adam Taggart

When you buy a piece of clothing, how much thought do you give to how it was made?

Few shoppers do. But they should. In many respects, where our clothes comes from is nearly as important as where our food comes from.

The recent tragedy in Bangladesh, where over 1,000 sweatshop workers died in a building collapse, provides a stark reminder of this. 

In this podcast, I talk with retail entrepreneurs Scott Leonard and Matt Reynolds, co-founders of Indigenous Designs, to get a better understanding of the notoriety the textile industry has earned (much of it well-deserved) and learn about new business models that promise to transform it for the better.

Indigenous: Sourcing Our Clothing Sustainably
by Adam Taggart

When you buy a piece of clothing, how much thought do you give to how it was made?

Few shoppers do. But they should. In many respects, where our clothes comes from is nearly as important as where our food comes from.

The recent tragedy in Bangladesh, where over 1,000 sweatshop workers died in a building collapse, provides a stark reminder of this. 

In this podcast, I talk with retail entrepreneurs Scott Leonard and Matt Reynolds, co-founders of Indigenous Designs, to get a better understanding of the notoriety the textile industry has earned (much of it well-deserved) and learn about new business models that promise to transform it for the better.

by JW

A fun game my kids got for the holidays that provides a lot of learning opportunities for the whole family.  Thanks to Adam's misfortune with poison oak and readers comments on cures, I actually new the best use for Jewelweed while playing the game. 

Here is the Amazon description: 

Wildcraft! An Herbal Adventure Game is a cooperative board game that teaches edible and medicinal Plants. Wildcraft! teaches 25 important edible and medicinal plants and their uses in mostly first aid situations. (Wildcrafting is the harvesting of wild plants). Players learn about plants by connecting the icon on the challenge or "trouble" cards with the icons on the plant cards. If a player has a "burdock" card in their herb basket and draws a "hungry" card, then the player can turn the cards in and move to the next rest space. Though it is a cooperative game, there is plenty of strategy and drama as players travel up the mountain to the Huckleberry Patch and back to Grandma's before nightfall. The only way to get back safely is to help each other out. However, it's ok if you don't make it. Grandma will come and get you. šŸ™‚ Wildcraft! is a great introduction to the world of edible and medicinal herbs for children of ALL ages. It's a beautifully illustrated, nature based, educational, cooperative game created in the tradition of the classic board games. Kids love the "Chutes and Ladders" type of play.Wildcraft! features storytelling and fosters the imagination. It's one of the best natures games, being that it connects kids to nature. It's an herb game and an educational game. Wildcraft! includes a 20×20 inch game board, instructions, 4 player pieces, 52 plant cards, 52 trouble cards, 25 cooperative cards, and a spinner. It also comes with a downloadable story to enhance the story of the game. Wildcraft! is made in the U.S.A. and made with green materials. It was chosen one of the Top Natural Toys of 2008 by Mothering Magazine. One to four players, ages 4 to adult. No prior knowledge of plants or herbs is needed. No reading is required for younger players.

A great gift for the young people in your life: Wildcraft! An Herbal Adventure Game, a cooperative board game

Wildcraft! An Herbal Adventure Game
by JW

A fun game my kids got for the holidays that provides a lot of learning opportunities for the whole family.  Thanks to Adam's misfortune with poison oak and readers comments on cures, I actually new the best use for Jewelweed while playing the game. 

Here is the Amazon description: 

Wildcraft! An Herbal Adventure Game is a cooperative board game that teaches edible and medicinal Plants. Wildcraft! teaches 25 important edible and medicinal plants and their uses in mostly first aid situations. (Wildcrafting is the harvesting of wild plants). Players learn about plants by connecting the icon on the challenge or "trouble" cards with the icons on the plant cards. If a player has a "burdock" card in their herb basket and draws a "hungry" card, then the player can turn the cards in and move to the next rest space. Though it is a cooperative game, there is plenty of strategy and drama as players travel up the mountain to the Huckleberry Patch and back to Grandma's before nightfall. The only way to get back safely is to help each other out. However, it's ok if you don't make it. Grandma will come and get you. šŸ™‚ Wildcraft! is a great introduction to the world of edible and medicinal herbs for children of ALL ages. It's a beautifully illustrated, nature based, educational, cooperative game created in the tradition of the classic board games. Kids love the "Chutes and Ladders" type of play.Wildcraft! features storytelling and fosters the imagination. It's one of the best natures games, being that it connects kids to nature. It's an herb game and an educational game. Wildcraft! includes a 20×20 inch game board, instructions, 4 player pieces, 52 plant cards, 52 trouble cards, 25 cooperative cards, and a spinner. It also comes with a downloadable story to enhance the story of the game. Wildcraft! is made in the U.S.A. and made with green materials. It was chosen one of the Top Natural Toys of 2008 by Mothering Magazine. One to four players, ages 4 to adult. No prior knowledge of plants or herbs is needed. No reading is required for younger players.

A great gift for the young people in your life: Wildcraft! An Herbal Adventure Game, a cooperative board game

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